_unit=_this select 0;
[_unit] execVM "scripts\CTB_Functions\initialiseLoadout.sqf";
_unit addeventhandler ["respawn","null = [(_this select 0)] execVM 'scripts\CTB_Functions\initialiseLoadout.sqf'"];
_unit setVariable ["ace_sys_wounds_no_medical_gear", true];
_unit setVariable ["BIS_noCoreConversations", true];

player createDiaryRecord ["Diary", ["Air Strike", "<br/>While GLTD laser is active, press 0-8-2 and guide the missile to its target."]]; 
player createDiaryRecord ["Diary", ["Operator Menu", "<br/>Pressing 0-8-1 or selecting the option from the CTB noticeboard will open the various options."]]; 
player createDiaryRecord ["Diary", ["Vehicle Service Point", "<br/>The F.A.R.P. can repair, refuel and rearm any vehicle inside its service bay."]]; 
player createDiaryRecord ["Diary", ["Forward Operations Base", "<br/>The staging area for TF86 is located <marker name='m_forwardOutpost'>here</marker> with preset equipment crates."]]; 

BIS_MENU_GroupCommunication = 
[
	["User menu", false],
	["Operator Menu", [2], "", -5, [["expression",  "[] execVM ""scripts\CTB_Operator_Menu\CTB_Operator_Menu.sqf"";"]], "1", "1"],
	["Call Airstrike", [3], "", -5, [["expression",  "[laserTarget player] execVM ""scripts\CTB_Functions\callMissile.sqf"";"]], "1", "1"],
	["Combat Roll", [4], "", -5, [["expression",  "player playMoveNow ""ActsPercMrunSlowWrflDf_FlipFlopPara"";"]], "1", "1"],
	["Tumble Over", [5], "", -5, [["expression",  "player playMoveNow ""ActsPercMrunSlowWrflDf_TumbleOver"";"]], "1", "1"]
];

waituntil{vts_serverready};
sleep 1;
setdate Sync_time;
0 setFog brume; 
0 setOvercast pluie;
0 setrain pluie;
[] call vts_syncdestroyedterrain;